Object 1 - script 1
Android media player - script 2
MainCamera - script 3
----->>>
media player: start()
camera script: start()
object 1 script: start()
----->>> to quit Unity Application,
call "Application.Quit();"
------>>>>
object 1 script: OnApplicationQuit()
--- no camera scipt is called
media player: OnApplicationQuit()
--->>> OnDestroy() is called later than OnApplicationQuit()
object 1 script: OnDestroy()
camera script: OnDestroy()
media player: OnDestroy()
==== start and destroy is reverse order ======
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